CAPTAIN FARSEER MEKBOY SORCERER TYRANT BUILD
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Scything Talons
Level 0 Melee
Carapace
Level 0 Armor
Enlarged Scything Talons
Level 1 Melee
Extended Carapace
Level 1 Armor
Poison Cysts
Level 1 Armor
Seismic Roar
Level 1 Accessory
Genestealer Nest
Level 1 Accessory
Toxin Sacs
Level 2 Accessory
Tyrant Guard Nest
Level 3 Accessory
Venom Cannon
Level 4 Ranged
Thornback
Level 5 Commander
Bonded Exoskeleton
Level 6 Armor
Warrior Nest
Level 7 Accessory
Warp Field
Level 8 Accessory
Implant Attacks
Level 9 Accessory
Heavy Talons
Level 10 Melee
Psychic Scream
Level 11 Accessory
Bio-Feedback
Level 12 Accessory
Articulated Carapace
Level 13 Armor
Crushing Talons
Level 14 Melee
Synapse
Level 15 Commander
Explosive Decomposition
Level 16 Accessory
Reinforced Chitin
Level 17 Armor
Ravener Nest
Level 18 Accessory
High-Toxin Venom Cannon
Level 19 Ranged
Evolution
Level 20 Commander







Scything Talons (Tyrant Level 0, Melee Slots 2)
Long talons evolved for killing the hive's enemies.
Damage: 8.2Special Chance: 5.0%Speed: 1.0
Special Radius: 7Special Damage: 16.4Special Delay: 1.2
Special: chance of knockback 0.33







Carapace (Tyrant Level 0, Armor Slots 1)
Armored chitin covers the Hive Tyrant making him resistant to harm.
Armor: 105Damage Mitigation: 37%
Grants Trait: Unshakeable: You cannot be knocked down.
Grants Trait: Fearless-Grants immunity to suppression.







Enlarged Scything Talons (Tyrant Level 1, Melee Slots 2)
These enlarged talons do increased damage and trigger biomorphs in all minion creatures making their attacks more powerful and able to pierce armor.
Damage: 16Special Chance: 5.0%Speed: 1.0
Special Radius: 7Special Damage: 32Special Delay: 1.2
Grants Minion Trait: Armor Piercing-Each attack ignores up to 100 armor.
Grants Minion Trait: Combat Master-+30% melee and ranged damage.







Extended Carapace (Tyrant Level 1, Armor Slots 1)
Enlarged chitin carapace allowing for the emission of deadly bio-plasma from the Hive Tyrant's innards.
Armor: 144+25 healthDamage Mitigation: 47%
14% movement speed
Grants Trait: Unshakeable: You cannot be knocked down.
Grants Trait: Fearless-Grants immunity to suppression.
Grants Ability: Bio Plasma-10e, Hurl a ball of bio-plasma at the targeted location doing area of effect damage.
Bio Plasma: recharge 5, range 45, damage 32, radius 7, wind-up 2s, wind-down 2.1s







Poison Cysts (Tyrant Level 1, Armor Slots 1)
Carapace riddled with small poison cysts used to excrete clouds of toxic miasma.
Armor: 160+50 healthDamage Mitigation: 51%
14% movement speed
Grants Trait: Unshakeable: You cannot be knocked down.
Grants Trait: Fearless-Grants immunity to suppression.
Grants Ability: Toxic Miasma-25e, Emit a cloud of gas that poisons a large area.? Enemies hit in the area suffer damage over time equal to half of the Hive Tyrant?s max health.
Toxic Miasma: recharge 5s, casting 2s, radius 15, duration 10s, 20 hits for total damage equal to 50% max health







Seismic Roar (Tyrant Level 1, Accessory Slots 1)
Biomorph allowing the Hive Tyrant to emit a roar which stuns nearby enemies.
Grants Ability: Seismic Roar-15e, Emits a seismic roar which stuns nearby enemies.
Seismic Roar: recharge 5, delay 1, duration 5, radius 8







Genestealer Nest (Tyrant Level 1, Accessory Slots 1)
Allows the Hive Tyrant to call Genestealer minion creatures. Genestealers wield Rending Claws that reduce enemy armor.
Grants ability: Call Genestealers-10e, Call Genestealer minion creatures whose rending claws reduce the effectiveness of enemy armor.
Summon: recharge 5, range 20







Toxin Sacs (Tyrant Level 2, Accessory Slots 1)
Biomorph that makes all attacks from the Hive Tyrant and his minion creatures cause additional damage over time.
+20 minion health
Grants Trait: Searing-Melee and ranged attacks deal additional damage over time.
Grants Minion Trait: Searing-Melee and ranged attacks deal additional damage over time.
Searing:? 4 hits over 2s for 10% of max health poison damage







Tyrant Guard Nest (Tyrant Level 3, Accessory Slots 1)
Allows the Hive Tyrant to call a highly resilient Tyrant Guard minion creature capable of taunting enemies.
Grants ability: Call Tyrant Guard- 20e, Call a Tyrant Guard minion creature. Highly resilient the tyrant guard can taunt enemies.
Summon: recharge 5, range 20







Venom Cannon (Tyrant Level 4, Ranged Slots 2)
Powerful weapon firing bolts of crystalized venom that can penetrate even the thickest of armor.
Damage: 26Range: 38Freqency: 0.0
Reload: Every 1-1 shot for 1sAccuracy: 0.75 open, x0.6 light, x0.3 heavy, no moveBurst: 1 in 1s
Grants trait: Armor Piercing-Ignores up to 240 armor.
Melee: damage 20, frequency 1 / Special: damage 40, radius 7, delay 1.2







Thornback (Tyrant Level 5, Commander Slots 1)
Biormorph that allows the Hive Tyrant to charge across the battlefield knocking over everything in his path.
Grants ability: Charge-10e, Charge at the targeted location knocking over everything in your path.
Charge: recharge 5, range 40, speed x3, break suppression, 3 damage and knockback in a 7 radius for 0.1s







Bonded Exoskeleton (Tyrant Level 6, Armor Slots 1)
Heavily thickened carapace which signals a hive evolution that makes all minion creatures more resilient.
Armor: 134+75 healthDamage Mitigation: 45%
+2 minion health regeneration+50 minion health14% movement speed
Grants Trait: Unshakeable: You cannot be knocked down.







Warrior Nest (Tyrant Level 7, Accessory Slots 1)
Allows the Hive Tyrant to call a Tyranid Warrior minion creature. Warriors are deadly close-combatants.
Grants ability: Call Warrior-15e, Call a Tyranid warrior minion armed with powerful scything talons and able to knock back enemies.
Summon: recharge 5, range 20







Warp Field (Tyrant Level 8, Accessory Slots 1)
Hive Mind psychic power allowing the Tyrant to raise a psychic shield which reduces damage.
+50 energy
Grants ability: Warp Field-0e, Raise a protective field which halves incoming damage and causes it to reduce energy instead of health.







Implant Attacks (Tyrant Level 9, Accessory Slots 1)
Biomorph that increases the damage done by the Hive Tyrant and all its minion creatures.
+20 minion health
Grants Trait: Combat Master-+30% melee and ranged damage.
Grants Minion Trait: Combat Master-+30% melee and ranged damage.







Heavy Talons (Tyrant Level 10, Melee Slots 2)
Heavy talons evolved for disrupting the hive's enemies. Triggers a hive evolution that makes minions immune to knockback.
Damage: 16Special Chance: 12.0%Speed: 1.0
Special Radius: 7Special Damage: 32Special Delay: 1.2
Grants Trait: Knockdown-Knock enemies back with your hits.
Grants Minion Trait: Unshakeable-Your minions cannot be knocked down.
knockback in a 0.5 radius on hit







Psychic Scream (Tyrant Level 11, Accessory Slots 1)
Psychic power allowing the Hive Tyrant to temporarily reduce enemy damage output and defense.
Grants Ability: Psychic Scream-10e, Reduce the damage output and defenses of nearby enemy units with the area of effect of this ability.
Psychic Scream: recharge 15, range 30, duration 15, received damage x0.25, inflicted damage X1.25







Bio-Feedback (Tyrant Level 12, Accessory Slots 1)
Enhanced synaptic link causing the death of a minion creature to briefly render the Hive Tyrant invulnerable.
+25 health
Grants Trait: Reactive Invulnerability-The death of any minion creature the Hive Tyrant controls briefly makes the Hive Tyrant invincible.







Articulated Carapace (Tyrant Level 13, Armor Slots 1)
Sacrificing durability for speed this carapace also signals a hive evolution that grants minion creatures a similar speed increase.
Armor: 112Damage Mitigation: 39%
Grants Trait: Unshakeable: You cannot be knocked down.
Grants Tyrant/Minion Trait: Fearless-Grants immunity to suppression.
Grants Tyrant/Minion trait: Swift - +15%/+25% movement speed.
Grants Ability: The Horror-20e, Force targeted enemy squad to flee in terror.
The Horror: recharge 3, range 20







Crushing Talons (Tyrant Level 14, Melee Slots 2)
Doing less single-strike damage these talons are a sign of a powerful evolution in the hive causing all minion creatures to heal the Hive Tyrant every time they attack.
Damage: 14.6Special Chance: 30.0%Speed: 1.0
Special Radius: 7Special Damage: 24Special Delay: 1.2
Grants Trait: Feedback Zeal-Regain 3 health every time a minion attacks.
+ 1.0 minion health regeneration







Synapse (Tyrant Level 15, Commander Slots 1)
Powerful synaptic link with the Hive Mind allows the Tyrant to use his abilities more often and at a reduced cost.
-50% ability energy costs (rounding down)







Explosive Decomposition (Tyrant Level 16, Accessory Slots 1)
Biomorph that causes minion creatures to emit a powerful poisonous explosion when killed.
+20 minion health
+50 health
Grants Minion Trait: Death Throws-A toxic cloud explodes when a minion dies.? The higher the minion?s max health is the more damage done.







Reinforced Chitin (Tyrant Level 17, Armor Slots 1)
Each attack on this chitin triggers a hardening of resinous mucus increasing its armor value.
Armor: 98Damage Mitigation: 35%
Grants Trait: Unshakeable: You cannot be knocked down.
Grants Trait: Fearless-Grants immunity to suppression.
Grants Trait: Reactive Armor: Hive Tyrant temporarily gains +10 armor each time he is attacked, up to a maximum of +300 armor.
+80 Minion Creature Armor
Reinforced Chitin: doesn't actually seem to work. May be bugged.







Ravener Nest (Tyrant Level 18, Accessory Slots 1)
Allows the Hive Tyrant to call a Ravener minion creature. Raveners are very rapid and fire powerful ranged devourers. They may also burrow.
Grants ability: Call Ravener-20e, Call a Ravener minion creature, Ravener are very rapid and fire powerful ranged devourers. They may also burrow.
Summon: recharge 5, range 20







High-Toxin Venom Cannon (Tyrant Level 19, Ranged Slots 2)
Weapon symbiote firing especially toxic venom shards. Triggers a hive evolution causing all minion creatures to heal when an enemy is struck by this weapon.
Damage: 11.4Range: 38Freqency: 0.0
Reload: Every 1-1 shot for 1sAccuracy: 0.75 open, x0.6 light, x0.3 heavy, no moveBurst: 1 in 1s
Grants Trait: Zealous Leadership: Attack with the Hyve Tyrant's Venom Cannon heal all his minions for 5% of their maximum health.
Grants Trait: Area of Effect-Deals area of effect damage.
radius x damage, 0.1x1, 0.25x0.75, 1x0.5
Melee: damage 8.2, frequency 1 / Special: damage 16.4, radius 7, delay 1.2, 33% knockback







Evolution (Tyrant Level 20, Commander Slots 1)
A host of biomorphs that greatly increase the effectiveness of all minion creatures.
+2.0 health regeneration
Grants Minion Trait: Resilient-+50 health and +2 health regeneration
Grants Minion Trait: Swift-+25% movement speed.
Grants Minion Trait: Combat Expert-+25% melee and ranged damage.







The Tyranid Hive Tyrant (Tyrant Level 99, Hero Slots 99)
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